Selected 3D & Visual Work

UE5 Obstacle Game

Unreal Engine 5 · complete real-time game prototype

Gameplay view from an Unreal Engine 5 obstacle prototype in a sunlit grass environment

Overview

A complete real-time game built in Unreal Engine 5, combining environment design, gameplay systems, game-state management, ray-traced rendering, and Web3 integration.

Work Completed

  • Built the playable environment and obstacle-based gameplay in Unreal Engine 5
  • Implemented complete game-state and gameplay-flow logic
  • Designed environment composition, materials, lighting, and real-time rendering
  • Used ray-traced rendering for visual presentation
  • Integrated Web3 functionality using Thirdweb
  • Connected blockchain/Web3 interactions to the gameplay experience

Concepts & Tools

  • Unreal Engine 5
  • Thirdweb
  • Web3 Integration
  • Real-Time Rendering
  • Ray Tracing
  • Game-State Management
  • Environment Design

Areas of Focus

  • Complete playable game prototype
  • Gameplay systems and game-state management
  • Thirdweb-connected Web3 interactions
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