Selected 3D & Visual Work
UE5 Obstacle Game
Unreal Engine 5 · complete real-time game prototype

Overview
A complete real-time game built in Unreal Engine 5, combining environment design, gameplay systems, game-state management, ray-traced rendering, and Web3 integration.
Work Completed
- Built the playable environment and obstacle-based gameplay in Unreal Engine 5
- Implemented complete game-state and gameplay-flow logic
- Designed environment composition, materials, lighting, and real-time rendering
- Used ray-traced rendering for visual presentation
- Integrated Web3 functionality using Thirdweb
- Connected blockchain/Web3 interactions to the gameplay experience
Concepts & Tools
- Unreal Engine 5
- Thirdweb
- Web3 Integration
- Real-Time Rendering
- Ray Tracing
- Game-State Management
- Environment Design
Areas of Focus
- Complete playable game prototype
- Gameplay systems and game-state management
- Thirdweb-connected Web3 interactions
